Hi guys, quick post to let you know that I’m up for a Best New Talent Nomination at the Stumptown Comic Awards! Voting lasts for just one week and it’s open to a popular vote. As long as you have a valid email address, you can participate. Check out the other awesome nominees, too!
It’s an honor to be up with such great names in the comics industry and I’m already happy to have just been considered.
AS IN: Keep it Simple, Silly.
Everyone wants to write their sweeping 40-volume epic story with an ensemble cast of characters rivaling the likes of One Piece or Naruto. But that drive to clutter story with too many characters and too many cool elements is often a mistake of beginning writers. The true challenge is to simplify and distill the most important elements of the story and let those few bits shine through.
Take a story like 3:10 to Yuma. Now, I usually don’t watch Westerns. I just didn’t find them that interesting. But when I saw James Mangold’s 2007 remake with Christian Bale and Russell Crowe leading – I’ve finally included one in my Favorite Movies list.
The premise of this story is brutally simple but utterly compelling. One man needs to bring a convict to a train station but is having a hard time doing that. The movie was solid and I’m sure it’s because the screenplay was adapted from a short story by Elmore Leonard. Successful short stories often have a straightforward but still engaging narrative.
The goal is crystal clear, the audience knows what’s at stake is with both characters and the obstacles in front of them, all the more trying.
Are you having a hard time making people care about your story? Consider making it simpler and punchier instead of convoluted.
Do you agree/disagree? Sound off in the comments below!
Read this book over the last few weeks. And while I wasn’t that surprised over his findings, it did make me reflect on just how much my entire art career at this point has been fashioned from things I pursued on my own time (as opposed to things I learned in a formal class setting.) I picked up Photoshop, learned how to use a tablet, learned how to draw figures etc. because I thought it would be fun! As it turns out, that actually made my progress better. What a concept. Despite my lack of formal training, I feel I’ve been improving year after year because I’ve been focusing on getting better and mastering my craft. That’s been encouraging for me and I hope for all of you as well!Read More»
When I was a kid, I had a really hard time coming up with story ideas. Compared to my sister who seemed to come up with idea after idea effortlessly, I struggled to write up even a basic premise for a comic. I thought that was my shortcoming and that I just wasn’t creative or inspired enough.
It wasn’t until Polterguys came around and I asked myself why I was writing it that I finally started feeling like there was a fire lit under me. I was motivated not just because I thought the idea of a ‘ghost harem’ was cool but because I finally realized what I wanted to say with my work. I was constantly inspired by all these TV shows and books about strong women and I wanted to send back that same message out there. “Look at all these cool women being awesome!”
See creating something WELL takes a lot of time and effort. If you pursue it half-heartedly, it’s very easy to give up halfway. You’ll hit that point in the process where you feel lost, discouraged and overwhelmed, and you’ll definitely need something substantial to carry you through. If you’re not even sure why you make art, it might take you longer to find your way out of the dark. I think having a purpose to your work, like a guiding star, helps re-orient your thoughts and energies back into the project.
If you’re passionate about your work, it also ends up showing in the end result. People want to support artists who bring something good to the table. They also want to feel like they’re getting something that could have only been made by you and your unique vision.
Do you agree? Have you thought about how your creative projects are meaningful to you? If not, what would you like your work to say?
This post is part 3 of my blog post series, How to Run a Successful Kickstarter for your Manga.